My work encapsulated creating the initial key buildings that would set the style for all environment assets in the game. Pictured here is the Administration building.
I modelled the iconic battleship seen in the Avenger’s film. I also worked on the water effects
An overview shot of the game, along with a close up of the Quinn Jet, which I modeled.
I did the modeling / texture passes of Pym’s Lab (from level 1 – 3). Multiple characters need to interact with this building, and textures were shared among three variations of the building to help keep download sizes small.
Tony Stark’s Tower Level 3. The building was set to share textures among all variations, while becoming more complex in size and interactivity. It also uses more basic vertex shaders built to support ambient animations