San Francisco, CA
I like making things look pretty :)
You can reach me at firstname.lastname@example.org
I specialize in environment / technical art. I currently work at Treyarch / Activision Blizzard.
Previously I worked at Telltale Games, on multiple projects across the studio. I dealt with all materials in the studio, and was the "go-to" point of contact for all departments. In addition to materials work, I also worked on Maya tools for our pipeline, and provided technical support, documentation and training for all of our artists.
Previous employers include Sony Computer Entertainment America, Activision Blizzard, GameLoft Montreal and Phosphor Games.
Shipped Titles include:
Guardians of the Galaxy: A Telltale Series (Xbox One / PS4 )
The Walking Dead Season 3: A New Frontier (Xbox One / PS4 )
Batman (Xbox One / PS4)
The Walking Dead : Michonne (PC)
Tales from the Borderlands (PC)
Guitar Hero: Van Halen (360/PS3)
SimCity: Cities of Tomorrow (PC)
Resistance: Burning Skies (PS Vita)
Marvel Avenger's Academy (iOS)
Asphalt 6: Adrenaline (iOS)
Asphalt 7: Heat (iOS)